Geeks

 
Final Model 2

The outcomes of the Responsive Analogue and Digital Prototyping (RAD-P) elective, which was run in Semester 2, 2010 in RMIT University by Flora Salim, Jane Burry, and Daniel Davis, were reported in our paper published in April 2011 in CAADRIA 2011, Newcastle, Australia.

The students used various modelling techniques and technology including parametric modelling (with Grasshopper), scripting (with Processing), hands-on modelling, digital fabrication, and Arduino.

Nearly all the students joined the class without any experience in parametric modelling, scripting, and Arduino. Within the 12-weeks elective (which has less contact hours than a studio), they produced an interesting array of responsive architectural models and prototypes:

 

Transafe mobile platform captures and analyses public perceptions of safety to deliver crowdsourced collective intelligence about places in the City of Melbourne, Australia, and their affective states at various times of the day.

The Transafe project was published in the IEEE International Symposium on Technology and Society 2011 (ISTAS 2011) and the paper can be found here.

The features of the iPhone app and some scenarios that demonstrate how the app can be used can be seen in the following video (note that the development of the iPhone app is still work-in-progress):

Transafe iPhone app from Flora Salim on Vimeo.

 
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What if we can spend two intensive weeks, studying and comparing two different cities on various subject matters, using transdisciplinary methods and skills in team-based projects?

Two Cities as a Living Lab is a novel research and teaching curriculum with the goal to probe two cities, investigate cities’ wicked problems, and generate design propositions for Melbourne, Australia and Ho Chi Minh City, Vietnam, where two RMIT campuses are located.

We were recently awarded the IBM Smarter Planet Innovation Award 2010 for the project, check the global press release in IBM site. The following is the video of selected award winners, including me from RMIT.

The members of the transdisciplinary team are Dr. Flora Salim (Spatial Information Architecture Laboratory (SIAL), RMIT, with Computer Science background), Dr. Susu Nousala (SIAL, with background in knowledge management and engineering), Dr. Margaret Hamilton (Computer Science and Information Technology, RMIT), Dr. Marsha Berry (Media and Communication, RMIT), and A/Prof Jane Burry (SIAL, RMIT, an architect).

Although data is ubiquitous in our cities, having access to a huge amount of data does not directly aid our attempts in understanding these wicked problems. Designing a knowledge network about our cities is an arduous task, given that conversion of data to information, to knowledge, to intelligence which can aid decision making for urban stakeholders, requires amalgamation of various interdisciplinary techniques, enabling domain expert translations over information acquired via technological means. The maps and models of the existing infrastructure of our cities include a wealth of information such as topography, layout, zoning, land use, transportation networks, public facilities, and resource network grids. However, the dynamic spatio-temporal information about the city and how it is emerging over time may not necessarily be captured in the models or easily extracted from them (Salim et al., 2010).

This implies that a pure technological approach does not solve wicked problems. Projects need to combine socio-technical approaches in formulating the right questions of “designing” before exploring the right answers for implementing the interventions for these wicked problems.

We plan to run an intensive summer course that will run in both Melbourne and Vietnam campuses, opened for Architecture, Design, Computer Science, IT, and Media and Communication students. Students will work in cross-disciplinary teams to:

  1. investigate and learn about cities as wicked problems
  2. integrate social and technical methods and the skills required to define and analyze the cities’ wicked problems
  3. design an application or product or system that enables one aspect of the cities’ wicked problems to be visualised on a physical and/or digital platform.

Each team will consist of students from different disciplines, who will collaborate and apply design, social, and technical methodology on a specific problem area in the two cities, such as public transport, crime and safety, rubbish and recycling. The outcomes

The outcomes of the student projects will need to make the invisible visible. These projects need to produce well-designed prototypes that visualise the invisible or the unknown. Students may choose to create virtual or physical visualisations, in forms of mobile applications, web mashups, Second Life gallery, physical artefacts, art installations, or architectural models. The goals of visualisation are to create social awareness of the targeted issue, design an urban intervention, or promote social and behavioral changes.

The following is the video of my interview with IBM about the project.

 
uplansim1

SmartGeometry 2011 is officially over! The Interacting with the City workshop cluster has generated a series of multidimensional Tangible Table prototypes using Kinect and online data sources (Google Maps, Yahoo, Twitter, real-time weather data) for collaborative design and modeling.

The cluster is led by Przemek Jaworski, Martin Kaftan, and I (Flora Salim). We are joined by brilliant participants from academia and practice: David Gillespie, Davide Madeddu, Eva Friedrich, Jacob Østergaard, Jakob Bak, Joao Albuquerque, John Fihn, Jose Luis Perez Galaso, Rafael Roa, Rafael Urquiza, Raul Kalvo, Stefan DiLeo, and Suhee Oh, who spent four intensive days to develop these prototypes from scratch as shown in this video:

Hands on Ofelia Beach uses real-time wind and weather data to generate visualise simulation on the map of Ofelia Beach as shown on the table. Architects and designers can use 3D building blocks to model new constructions on the table and experience the impact of the wind flow generated from the new buildings on the site. Kinect is used to scan the 3D building blocks.

Project 1: Hands on Ofelia Beach

iUbi uses Kinect to scan 3D freeform model on the table, sends the point cloud for analysis and normalisation in Processing and GC (GenerativeComponents).  Human and thermal comfort analysis is projected back to the model, and the digital model reverse engineered from the physical model is geotagged and sent periodically to an iPhone server, thus the model can be viewed in augmented reality using an iPhone.

Project 2: iUbi

Social.Construct (agents of mass construction) is an agent simulation system that is based on real-world data from Google Maps and Twitter, simulating agents movement across the city based on attractors (hot spots) and visibility analysis. The agent is building a public structure over the city space over a period of time, which reflects the most traversed path.

Project 3: Social.Constructs

uPlanSim (Interactive table as a tool for planning and simulation) is a multi-touch table with an agent simulation system running on a Copenhagen city map. The agents are rebuilding the city and pathways across the city based on visibility. Streets that are more visible have the higher buildings over the street lines. New attractor points can be dropped by a touch on the table. Multitouch on the table will enable panning and zooming of the 3D maps.

Project 4: uPlanSim

There is also an augmented environment project where a kinetic physical canopy is installed over a walkway, with Kinect scanning the space and Google Street View of Copenhagen Central Station projected on the wall. Whenever someone walks over the space and is recognised by Kinect, the programmatic code will send user position from Kinect to the physical installation, and hence triggers movement on the canopy, and updates the Street View at the same time.

Project 5: Augmented Environment

For more information, check our blog.

 
icon-interacting

Przemek Jaworski and I are going to lead the workshop cluster “Interacting with the City” in SmartGeometry 2011 following the success of last year’s workshop cluster, Parametrics and Physical Interactions in SmartGeometry 2010, which produced interesting prototypes including: Bioclimactic skin,  TweetFormUrban simulation tableOccupant motion trackerRapid Coordination TableSpace Scanner, andResponsive Media Facade.

This year we will still do interactivity with physical and digital models, but mainly using tangible tables and Microsoft Kinect (a new controller for Xbox 360 which is not a controller at all, as everything is based on gestural interactions). Our cluster is one of the 10 clusters selected from 46 submissions (less than 25% acceptance rate).

Interacting with the City cluster in SmartGeometry 2011 aims to create tangible models of the city ‘in action’, using historical or real-time data. Using Web 2.0 technology, Processing, tangible interactions, projections, and digital modeling and fabrication, physical and digital models will be set up to enable visualisation and tangible interaction with the data. The use of data from Facebook, Twitter, Google Maps, and various data sources from cities and public websites will be investigated. The goal of the cluster is to explore a new kind of design collaboration informed by real world data.

The cluster will create a generic visual environment for interactive and collaborative design in which tangible and gestural interactions play an important role. The use of tangible tables, Microsoft Kinect sensor and projections in the workshop environment and out at the city streets will be explored. Outcomes may include graphical, digital and physical representations of data, models on tangible tables, 3D model of a building in a city informed by public data, and interactive installations.

UbiMash code library will also be utilized to plug into online data sources and manage data transfer between the interactive installations and 3D modelling.

Don’t miss out! Apply now! Applications to attend SmartGeometry 2011 Workshop will close on 31st January 2011.

As a reminder of the fun we had in 2010, watch this:

embedded by Embedded Video

vimeo Direkt

 
IMG_7159

This blog has been really quiet, as I have been away for trips in October-November and writing papers in November-December.

Sometime in the middle of November, I receive two awards which are quite a nice surprise!

In short these were my activities in the past few months:

      • 20-24 October 2010: Conference attendance and paper presentation at ACADIA 2010 held in the Great Hall, Cooper Union, New York. Hugo Mulder and I presented a paper written by the two of us and Przemek Jaworski about the outcomes of the Parametrics and Physical Interactions cluster we run earlier this year in SmartGeometry 2010. The paper is one of the 36 papers selected from 300 submissions.
      • 28-31 October 2010: Giving invited talks at the Digital Fabrication workshop and conference in University of Malaga, Spain.
      • 2-5 November 2010: Software development workshops at Brisbane for an ongoing ARC Linkage.
      • 12-22 November 2010: Annual leave in Jakarta! Staying @ my parents’ while having a restful break.
      • end of November – December: writing research papers and 3 weeks of summer teaching of FIT3128 at Monash in the evenings. Managed to be lead/co- authors of six full conference papers, three abstracts, and one journal article submitted during this period. My journal article submitted for ITCON a while ago was accepted for publication in January 2011. Yay!

      Sometime in the middle of November, I was selected as a recipient of these awards (thank God!):

      • IBM Smarter Planet Industry Skills Innovation Awards 2010 for the transdisciplinary project I’m leading:  ”Two Cities as a Living Lab: Project-based and research-led teaching of socio-technical pedagogical approaches in designing for the cities’ wicked problems”, with team members: Susu Nousala, Margaret Hamilton, Marsha Berry, and Jane Burry.
      • RMIT Ian Permezel Award 2010 for an Early Career Researcher to travel and present at an international conference.

      I was receiving my award in RMIT Teaching and Research Awards Event 2010.

      2010 has been a great year. Lots of writing, coding, publishing, travelling, failing, debugging, testing, and definitely lots of learning! It has been a year with a great learning curve and amazing experiences and I’m really grateful about it.

      I’ll get back on full steam of posting to the blogs after Christmas!

      <HolidayPeriodJournal>
      <MyChristmasTODOs>
      <plan>rest</plan>
      <plan>write papers and 2011 grants</plan>
      <plan>coding</plan>
      <plan>read my books by Zig Ziglar, Donald Knuth</plan>
      <plan>evaluate 2010</plan>
      <plan>plan for 2011</plan>
      <plan>sleep A LOT</plan>
      </MyChristmasTODOs>
      <ActualThingsDONE>
      <letsseehowitgoes/>
      </ActualThingsDONE>
      </HolidayPeriodJournal>

       
      Automated_POE

      The abstract of our recent research publication in eCAADe 2010: Future Cities:

      Data is ubiquitous in our cities. However, designing a knowledge network about our cities is an arduous task, given that data sensed cannot be used directly, human significance must be added. Adding human significance can be achieved via an automated “expert system (ES)” in which domain expert knowledge are stored in a knowledge-based repository. The domain expert knowledge is matched with the corresponding data to derive specific inference which can aid decision making for urban stakeholders. This requires amalgamation of various interdisciplinary techniques. This paper presents a survey of existing technologies in order to investigate the emerging issues surrounding the design of a live knowledge network for sustainable urban living. The maps and models of the existing infrastructure of our cities that include a wealth of information such as topography, layout, zoning, land use, transportation networks, public facilities, and resource network grids need to be integrated with real-time spatiotemporal information about the city. Public data in forms of archives and data streams as well as online data from the social network and the Web can be analyzed using data mining techniques. The domain experts need to interpret the results of data mining into knowledge that will augment the existing knowledge base and models of our cities. In addition to the analysis of archived and streamed data sources from the built environment, the emerging state-of-the-art Web 2.0 and mobile technologies are presented as the potential techniques to crowddesign a live urban knowledge network. Data modeling, data mining, crowdsourcing, and social intervention techniques are reviewed in this paper with examples from the related work and our own experiments.

      Salim, F. D., Burry, J., Taniar, D., Lee, V. C., Burrow, A. (2010), ‘The Digital Emerging and Converging Bits of Urbanism’, eCAADe 28th conference – Future Cities, Zurich, Switzerland, 15-18 September 2010. PDF

       

      This is a second semester (2010) elective on prototyping responsive architecture using parametric / generative design approach. I am teaching this with Jane Burry and Daniel Davis at School of Architecture and Design, RMIT.

      RAD-P: Responsive Analogue and Digital Prototyping
      Getting Physical with Responsive Models

      Information is ubiquitous. There is an unprecedented volume of information in our physical and socially networked world that can be used to inform our design problems and the way we design. What happens if we get our digital models to respond to our physical environment? What are the possibilities for design if we are able to get our analogue models to converse with our digital models? How do we design an architectural model that responds to, interacts with, and adapts to the ambient environment, physical stimuli, or online social networks?

      These questions will be the subject of experiments in projects which explore the potential of new types of physical and sensor-driven input to create responsive analogue and digital design models. This elective will run in Semester 2. Classes will run weekly on Monday morning at SIAL lab 10.11.24.

      This elective is led by Flora Salim, Jane Burry, and Daniel Davis from SIAL, RMIT. Flora has a background in Ubiquitous Computing, and she has successfully run a similar workshop, Parametrics and Physical Interaction, in SmartGeometry 2010, Barcelona. Jane is an architect and a researcher in Sagrada Familia, and has been exploring the use of mathematics in architecture. Daniel is a postgraduate researcher in the reasoning of complex relationships in parametric models.

       

      Crowdsourcing is a relatively new word – only introduced back in 2006 by Jeff Howe, who defines it as an act of outsourcing the tasks of developing new technology or application to the crowd through an open call. I’ve just finished (speed) reading his book, Crowdsourcing: why the power of the crowds is driving the future of business. I had to do the speed reading as I found the book is unfortunately quite repetitive. Given that it was written in 2008, it didn’t really cover the recent rise of microblogging (Twitter), social networking, and Web 2.0 that powers up crowdsourcing. A video about crowdsourcing is a good spoof on what it really means.

      Jeff Howe presented four categories of crowdsourcing: Crowd wisdom, Crowd creation, Crowd voting, and Crowdfunding. I would add two more to the list:

    • Crowd Democracy.
    • Although this could be part of crowd voting, but given the many recent online apps that have been used solely to gather and present a community voice to the local, state, or federal governments, this could well be a category of its own. An example of this is Fix My Street, a site to report, view, or discuss local problems (such as graffiti, broken road surface, pothole, or street lighting) built by MySociety, a crowdsourced community who build and run democracy websites in UK. Up to now as I write this, there have been 879 reports in past week, 87,868 updates on reports, and 2,104 reported problems were fixed in past month. Can we have an app like this in Melbourne? Imagine that you can use your twitter or a mobile app to be an online reporter and get your voice heard and get attended to!

    • Crowd place-making.
    • Where on earth are the crowds now? Where are the cool places that you should go to right now? Applications such as foursquare has become a popular social-networked place-making applications and has been used widely given that the app for Blackberry and IPhone are available and it is connected to Facebook’s status updates. A similar application to foursquare (which is older, and smarter) is CitySense, where it learns particularly about you and your movement, and can give you suggestions of where people like you are located at the moment.

      Jeff Howe’s recent 1b1t (1 book 1 twitter) movement, which I think can be well placed inside the Crowd Wisdom category, is an open call for those on Twitter to read a book and post comment on #1b1t. His article on Wired: What if everyone on Twitter read one book, has at least 6000 clicks as aggregated by bit.ly. The book chosen for 1b1t is American Gods, a novel by Neil Gaiman, to be read by the crowds of 1b1t from 5th May to 30th June. I think by looking at the #1b1t Twitter stream, it looks like there’s a real crowd out there reading American Gods right now.

      In Australia, the open calls from the recent Gov Hack competitions, such as Mashup Australia, app4nsw, and App My State VIC, is a great example of how the federal and state government are interested in crowdsourcing a bunch of useful online and mobile applications using public data (provided by both government and private institutions) and Web2.0 technology. Due to these comps, Hack Days are happening all over Australia, where designers, programmers, web developers, marketers, etc have teamed up to create some really interesting apps and ideas.

      What makes crowdsourcing works? Why is crowdsourcing becoming more audible than ever? I think in order for crowdsourcing to work – it doesn’t have to provide financial incentives (such as the Gov Hack open calls), but more importantly, it needs to address the needs of individuals of the crowd:

    • to be heard
    • to be able to contribute
    • to express their ideas
    • to feel belong
    • to feel significant
    • Powered with Twitter and other social mediated means, we are seeing a wave of crowdsourced mobile and online applications that are becoming part of our lives, invisible intruders that would be welcomed by the crowds, only if they think they can benefit from these apps and if they think they can contribute back in a meaningful way.

      Thumbnail credit: James Cridland on Flickr.

       


      I have just submitted my mobile mashup idea to App My State VIC competition. I include the idea in the following paragraphs. If you like it, please vote for me. Public voting will begin 3pm Friday 21 May 2010 and close 3pm Friday 4 June 2010. If you have time to collaborate and develop this idea to be a mobile application – an iPhone app or Android app – contact me!

      We live, commute, and travel in a city with “four seasons in one day” – a famous trait of Melbourne, referring to its unpredictable weather. Being one of its citizens, deciding on what to wear each day can be a tedious decision making process. Especially if the decision is to be constrained over various factors, such as occasions, transportation modes, weather forecast, the current weather and temperature, and the bits and pieces we may have to carry around on the day.

      FashionBuddy is a socially-networked mobile application that acts as your personal adviser for assisting you to decide on what to wear on the day or what to pack if you are travelling interstates or overseas. FashionBuddy is informed by real-time weather forecasts and updates from Bureau of Metereology (BOM) and connected to Twitter.

      A user who is logged in to FashionBuddy will receive an instant update of the current fashion trends in different locations of the city. Real-time information such as how many people or fractions of FashionBuddy users bring umbrella today, or skirt is not such a good idea to wear today as it is very windy outside, can be easily obtained on the mobile interface.

      As a crowd-sourced decision support system, users can enter a number of inputs.Firstly, the occasion they are travelling to (for example: work, party, school, sport, or concert).Secondly, the areas or particular locations where they are travelling to (for example: South Yarra, Mount Dandenong, or Melbourne Cricket Ground).Thirdly, the transportation mode they are taking (for example: train, bus, tram, driving, cycling, or walking). Past and current tips and suggestions from fellow FashionBuddy users in associations to the weather forecast data are analysed with data mining algorithms, in order to deliver intelligence in the suggestions made.

      A number of user settings can be set. Firstly, “follow the crowd” or “oppose the crowd” for filtering suggestions. Secondly, “what-to-wear” or “what-to-pack” for giving different options for longer travel plans. Google Calendar can also be connected to FashionBuddy in order to access and check on travel plans and tag calendar items with clothing suggestions.

      FashionBuddy users can also share their favourite hotspots of where to shop in Melbourne, such as where the good winter coat stores are or where to buy leather boots. An indication of price range is to be included. For this purpose, Google Maps with geocoded markers need to be integrated with the application. FashionBuddy also includes RSS feeds from reliable fashion news sources, such as the Harpers Bazaar Australia.

      FashionBuddy also includes tips to be more sustainable and environmental friendly through choosing the right clothes to wear. For example, wearing a jumper and add an extra layer of socks at home can reduce the energy bill for heating in winter.

      In conclusion, FashionBuddy is a mobile application that is accessible to all Victorians, Australians, and international visitors. It will benefit the community by delivering the timely suggestions on daily decisions of what-to-wear and occasional decisions of what-to-pack. It will benefit the fashion industry given the word of mouth promotion by the community as well as the understanding of the market provided by the application. It will benefit fashion news sources advertising their products and services. It will also benefit the tourism industry.

      Contributor: Flora Salim from the MobiPlaces team.

      Image credit: Polyvore

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